Building a game menu and loading screen in XNA

by Nico 15. July 2011 14:21

I’ve spent a lot of time searching for a way to get menus and loading screens working in XNA. XNA has no controls like textboxes and buttons like we’re accustomed to in winforms, ASP and so on.

So after searching and only finding half working solutions I decided to share the way I do it with the community.
The result is a five page guide and a link to my solution

Click here to get started!

Tags:

.Net | XNA

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About the author

Hi,

My name is Nico, I’m an MCP living in Belgium.
I’m currently employed as a .Net Software Developer at RealDolmen, one of Belgium’s leading IT single source providers.

I'm also founding member and board member of the Belgian Windows Phone User Group. If you're in Belgium feel free to drop by if we're doing an event. http://www.wiphug.be

This blog will be about Windows Phone 7, C#, XNA , WPF, Silverlight, and much more!

I hope to get feedback from my readers either through comments, mail (nico_vermeir@hotmail.com), twitter, facebook, …

 

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