Nico's digital footprint

I grew up in the nineties, that makes me awesome by default

BlockAddiction: My WP7 XNA game

by Nico

On 8 January my very first game was published to the Windows Phone marketplace. It’s a very simple game called BlockAddiction, the purpose is to keep stacking the blocks on top of each other while they keep speeding up. Now, 19 days later I’ve reached over 250 downloads with this. It may not seem like a lot but I’m pretty pleased with the result Glimlach

Right now, I’m working on version 2.0 and it will include a new game mode and some changes:

  • Time Attack mode: stack as many blocks as possible within 60 seconds without dying (player has 3 lives)
  • About page
  • Maybe some ads but only on the menus, I want the game experience to remain the same and completely ad-free

Time Attack mode is almost complete, just have to develop the difference between time up and game over. Then I need to find out how to add an about page to an XNA game, but more about that later.

For those who want to try out the current version of BlockAddiction, search for it on the marketplace or click here!


Tags:

.Net | WP7 | XNA

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About the author

Hi,

My name is Nico, I’m an MCP living in Belgium.
I’m currently employed as a consultant in the Mobile Solution Center at RealDolmen, one of Belgium’s leading IT single source providers, where I focus on Windows Phone and Windows 8 development.

I'm also founding member and board member of the Belgian Metro App Developer Network, a user group focussed on Windows 8 and Windows Phone development. If you're in Belgium feel free to drop by if we're doing an event. http://www.madn.be

Since June 2012 I'm a proud member of Microsoft's Extended Experts Team Belgium. And in February 2013 I became a member of DZone's Most Valuable Bloggers family.

This blog will be about Windows Phone 7, C#, XNA , WPF, Silverlight, and much more!

I hope to get feedback from my readers either through comments, mail (nico_vermeir@hotmail.com), twitter, facebook, …

 

 

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