building a game menu and loading screen in xna

I’ve spent a lot of time searching for a way to get menus and loading screens working in XNA. XNA has no controls like textboxes and buttons like we’re accustomed to in winforms, ASP and so on.

So after searching and only finding half working solutions I decided to share the way I do it with the community.
The result is a five page guide and a link to my solution

Click here to get started!

This is an imported post. It was imported from my old blog using an automated tool and may contain formatting errors and/or broken images.

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