marker based ar with monogame and wp8
Marker based Augmented Reality is really easy thanks to toolkits like SLAR. A bigger challenge is when you want to use those toolkits in a Monogame applicati...
Marker based Augmented Reality is really easy thanks to toolkits like SLAR. A bigger challenge is when you want to use those toolkits in a Monogame applicati...
Whenever you need to do data input you’re probably going to add some form of data validation. There is a ton of information out there on how to do this in Si...
Xaml Styler is a free Visual Studio 2012 extension available from the gallery. I’ve been using this extension for quite some time now and I’m really happy wi...
When working on my comic application for Windows Phone I encountered a problem that I’ve had in the past and have heard others ran into as well. When on the ...
Imagine you have an app where people can browse through all sorts of data, let’s take Wikipedia for example. You find an interesting article on the Wikipedia...
In Windows Phone 8 Microsoft wants us to use the LongListSelector instead of the ListBox. But it seems they forgot about something, the SelectedItem property...
The system tray in Windows Phone 8 is the small bar at the top where the clock, signal strength, connectivity icons, etc. reside. In most apps I’ve used deve...
Currently, there are quite some inconsistencies between the Windows Phone SDK and the Windows 8 SDK. One of the very first that you’ll run into when developi...
ReSharper and MVVM Light are probably my two most used pieces of software. I can’t live without Resharper’s refactoring skills and doing any kind of XAML dev...
Yesterday was the day for Community day 2013, already the seventh edition. A bunch of user groups working together to create a great agenda of presentations...